HaptX Unveils New HaptX Gloves DK2
HaptX Inc. launched the HaptX Gloves DK2, a significant upgrade to the world's most innovative haptic feedback gloves.
FREMONT, CA: HaptX Inc. announced the launch of HaptX Gloves DK2, a significant upgrade to the world's most innovative haptic feedback gloves. The first gloves that has true-contact haptics available for purchase are HaptX Gloves DK2.
HaptX Gloves physically replace the user's skin the way a real object does, unlike other haptic gloves that are confined to vibration and force feedback. They offer unparalleled accuracy, with more than 130 points of haptic information per hand. fDK2 is primarily developed for the experts in training and simulation, industrial design, and robotics.
"HaptX Gloves DK2 might be the closest thing to attaining real-life superpowers. It marks a leap forward in what's possible with VR, XR, and robotics technologies," said Jake Rubin, HaptX Founder and CEO. "Fortune 500 companies and governments around the world use HaptX Gloves to train their workforces. Automaker's design and test new vehicles with them. Companies use them to control robots intuitively from a distance. The possibilities are virtually endless."
HaptX collaborated with Advanced Input Systems to expand HaptX Gloves' production and market and service the product worldwide. Advanced Input Devices has been a global pioneer in the medical, automotive, commercial, military, and gaming markets of human-machine interface (HMI) products for over 40 years.
"Our experienced team has delivered an intuitive wearable haptic device that meets the demanding quality requirements of enterprise customers," said Eric Ballew, President of Advanced Input Systems. "This is a tremendous milestone by our team to develop and commercialize another innovative HMI product in line with our strategic growth initiatives."
The company has been designing HaptX Gloves DK2 for two years, reducing size and weight, enhancing fit and ergonomics, allowing room-scale VR support, and introducing various SDK features, including multi-user networking, and improving haptic fidelity.
"We've shared earlier versions of HaptX Gloves with thousands of companies and VR industry leaders and incorporated their feedback in designing DK2," said Joe Michaels, Chief Revenue Officer of HaptX. "The COVID-19 pandemic has only increased demand for virtual training and design tools. Technology companies are increasing their investment in telerobotics. We're proud to launch HaptX Gloves DK2 to meet this demand."