The firm follows a unique systematic process to leverage its software for its clients. They begin by understanding the goals of the customer and how the agents are managed to meet the expectations of the organization. This step is followed by connecting to the client’s system to extract 90 days of historical data pertaining to Key Performance Metrics. Bit-Lever, through its standalone platform—AgentPRO—along with its consulting side, works with every client to make sure the gamification formulas are correctly calculated to appropriately incentivize the agents.
The platform is also equipped with various management tools that monitor quality assurance, track questions asked by agents and escalated calls to the supervisor.
Our gamification program is at the heart of the struggle for most agents, injecting energy into their day-to-day operations and transforming the call center into a revenue center
The system will cater recommendations for corrective action and coaching based on an individual agent’s performance. The supervisor can log in at any time and get a complete analysis of the productivity, coaching, and performance of every employee in the company. These tools, in addition to data connections to the client’s other systems, are what provides a holistic view of the contact center within Bit-Lever.
Bit-Lever has clients who have contact centers of various sizes, mostly supporting consumers in the U.S. There was one such client—a big company with 3,000 employees and an annual revenue of $1.5 billion—that dealt with consumer services; they had a small team working in call centers that faced inconsistent conversion rates in attempting to get people to book appointments for services. But in just under a period of six months, the client was able to increase their appointment conversion by 20 percent, thanks to Bit-Lever’s tools and incentive gamification.
Apart from focusing on clients in the sales and back office divisions, Bit- Lever is also looking to expand in the learning management space. “Our goal is to look at our gamification program as a gap-filler within and outside the call center space, and I am sure our solutions will prove to be impactful to the bottom line,” concludes Andy.