ATTENSI | Top 20 Gamification Technology Solution Company - 2018
ATTENSI: Reshaping Corporate Training
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CIOREVIEW >> Gamification >> ATTENSI

ATTENSI has been recognized by CIOReview Magazine as the recipient of “Top 20 Gamification Technology Solution Companies - 2018,” based on our proprietary methodology, reflecting its position in the industry. This profile has been developed by the CIOReview research and editorial team based on insights from an interview with Anne Lise Waal, CEO & CTO.

ATTENSI
Reshaping Corporate Training

ATTENSI

Anne Lise Waal, CEO & CTO
In this rapidly changing business landscape, the successful delivery of large-scale business transformation projects is of utmost importance to most organizations. However, the introduction of new software or a concept rollout is beyond the scope of conventional training programs as these archaic methods do not foster a learning environment that imparts effective training. Here, gamification wins hands down with its incredible capability to effortlessly accelerate the ability of an organization to learn faster and advance ahead of the competition. Excelling in the gamification arena is the Norway-based Attensi with its array of gamified solutions that are cost-effective and have a uniquely high adoption rate.

According to Anne Lise Waal, CEO and CTO of Attensi, the company has had an amazing growth curve due to two primary insights. The Attensi team had figured out the efficacy of simulation-based training taking a cue from its success in different professions, and how akin to an online game, an employee is motivated to keep going in order to reach to the next level, which results in effective training. Owing to the early adoption of smart-phones in Norway, the Attensi team was able to develop and test this technology before the larger, global markets were ready to adopt it.

Attensi’s software-as-a-service solution facilitates gamified simulation-based training across all platforms: mobile, tablet, desktop, as well as virtual and augmented reality. “By making corporate training gamified and a natural part of a user’s “daily cycle” of apps, you ensure the necessary adoption and repetition to create lasting impact on corporate KPIs,” states Anne Lise. Attensi’s gamified solutions have been deemed more effective by 95 to 97 percent of employees as compared to other conventional training methods.

Attensi’s proprietary platform allows creating a framework for gamified simulation training and then customizing the end product according to the client specifications. Customers can create tailored training solutions, leveraging tools present in the Attensi technology platform, without the support of 3D artists, game designers, or programmers. “The platform includes all content, features, and templates they need to craft their own simulation,” says Anne.

The platform includes all content, features, and templates customers need to craft their own simulation


The framework of Attensi’s gamified simulation is based on three crucial pillars. The visual design of the solution renders a photorealistic 3D model of a specific work environment while the training content incorporates fun and engaging game mechanics that can better engage the user. To top it all, customers can track and document the impact on real-world KPIs, a necessary measure to quantify the outcome of the gamified simulation training.

Attensi had its fair share of success stories that can be best reiterated by its numerous customers. As Anne Lise recalls, “A food retail chain with more than 10,000 stores worldwide was looking for a way to improve store standard operating procedures and customer satisfaction. Using Attensi’s gamified simulation training that can easily be translated and deployed globally; the stores not only saw improvements in the target KPIs but also documented a significant increase in revenues and employee engagement.”

The Attensi team is focused on making the Attensi technology platform the preferred choice for organizations worldwide for creating, distributing, and tracking gamified training with documented, real-world impact. “We strive to be a renowned name in the vertical by implementing global best practices through gamified simulations.”

In addition to their core solution, Anne Lise draws attention to them being the first mover in the virtual reality field for employee training. “When the hardware is ready for widespread adoption, we will be at the forefront of utilizing VR as an extremely effective way of training employees in life-like environments,” concludes the CEO.

ATTENSI

News

Attensi Creates World's First 'Underwriter Simulator' To Tackle Skills Gap In Insurance Sector

Tuesday, February 14, 2023

OSLO, Norway - Attensi has created the world's first 'underwriter simulator' for insurance giant Hiscox to help tackle a skills gap in risk management and insurance.

The custom-built 3D simulation offers a risk-free way of helping underwriters to learn the key demands of the job by challenging them to compete in realistic, gamified scenarios.

Hiscox has partnered with simulation training provider Attensi to create World’s First Underwriter Simulator

Des Bishop, Group Head of People Development at Hiscox, said the simulation has proved to be a game-changer for Hiscox. His team can now train and mentor junior underwriters on best practice, bridge any existing skills gaps, and provide support for complex tasks, such as assessing risk.

Bishop said: "We know younger generations love competition. We also know repetition makes good learning stick, and with the Attensi training, our underwriters can replay as much as they need to achieve their potential and compete with their peers. We see our people playing and repeating the simulation up to 30 times to ensure they get the highest scores.




"Underwriting drives profit, so when it comes to skillsets, our business needs an exceptionally talented team of technical underwriters. This means that when a broker or a customer meets with an underwriter, not only can they talk to them about the product, but they can service that product to that broker or client."

A survey revealed that 85% of participants agreed the training had helped them understand how to undertake reviews and analysis to identify areas of improvement for account and portfolio analysis. While 85% agreed the training had helped them understand how to apply technical concepts across the underwriting cycle.

Bishop added: "Gamified simulations put an individual in very believable situations. Instead of just watching someone complete an analysis of how to deal with a certain situation, our simulation allows our team members to experience the results of their actions in a safe environment. It provides insights, and lessons that face-to-face and e-learning exercises can't match. We can now provide ongoing learning with performance support and feedback as needed."

The simulation was created with input from senior underwriters who discussed their real-world experiences with Attensi and shared what had helped them learn their trade.

Huw Newton-Hill, GM Attensi US & Head of Professional and Financial Services, said: "It's not every day that a senior underwriter gets involved in developing a game or simulation, but to be a success, any simulation training needs to resonate with its audience. In our case, that required diving deep into the key success factors and typical mistakes of a Hiscox underwriter."

Attensi has delivered gamified simulation training in more than 150 countries and more than 50 languages. Our customers include Circle K, Bosch Siemens Home Appliances, Accenture, Hiscox, Equiniti and many more.

Top 20 Gamification Technology Solution Companies - 2018

Company
ATTENSI

Headquarters
Oslo, Norway

Management
Anne Lise Waal, CEO & CTO

Description
Providing cost-effective and customized gamified solutions for organizational development and training

Top 20 Gamification Technology Solution Companies - 2018

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