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When a child is extremely active and has tremendous energy, parents take them to the soccer field to focus their energy towards something productive. When a child is immersed in digital devices, watching videos or playing games, what can a parent do? Shouldn’t their interest be refocused like that of the soccer player? Shannon Landin has answered that questioned by founding Codecraft Works; an EdTech company aimed at creating value from student’s interest in technology and the global need for a deep STEM talent. Shannon, a technology pioneer and entrepreneur, believes that with proper access to a laptop, high-tech learning tools, and qualified mentors, students can become creators rather than just consumers. Codecraft has designed a curriculum using hands-on STEM powered projects, and powerful play to teach students and educators the skills and core concepts surrounding computer science and software engineering. “The Codecraft technology innovation brings stakeholders together in learning, creating, and delivering computer science concepts,” says Shannon, Founder and CEO, Codecraft.

