Jaunt and USC School of Cinematic Arts Announce the Jaunt Cinematic Virtual Reality Lab
SANTA MONICA, CA –The industry leader in cinematic virtual reality (VR)—Jaunt Inc., and the University of Southern California School of Cinematic Arts announced the launch of the Jaunt Cinematic Virtual Reality Lab. As part of the three-year program, Jaunt will loan the USC School of Cinematic Arts Jaunt ONE virtual reality cameras and will offers access to its professional solution for VR production and playback.
“At the USC School of Cinematic Arts we strive to provide our students with access to best in class techniques and technologies equipping them to become the leading visual innovators of the 21st century. In bringing a cinematic VR offering to our students it was clear that Jaunt would be the ideal partner as they continue to push creative boundaries and deliver cutting-edge technology to creators,” said Elizabeth Daley, Dean of School of Cinematic Arts. “The Jaunt Cinematic Virtual Reality Lab will provide our students with the opportunity to learn from some of the best, while having access to cutting edge professional tools for creating awe-inspiring VR content.”
The students will evolve new ways of telling stories through virtual reality using the Jaunt Cinematic Virtual Reality Lab which will be led by USC School of Cinematic Arts professor Candace Reckinger. Establishing production methodologies and aimed at enlarging the current boundaries of the medium, this program will assist the creation of original cinematic virtual reality content. Unlocking the true potential of their vision, Jaunt’s know-how and flexible end-to-end solution will serve to enable these students and support their creative process.
“VR is a groundbreaking new medium for filmmakers to express their creativity and artistry to audiences in fully-immersive worlds,” says Cliff Plumer, President of Jaunt Studios. We are looking forward to helping mold the next generation of VR filmmakers.”
The Lab will support the foundation of industry-wide content production techniques and aids to establish a quality visual language for cinematic VR storytelling. The Jaunt Cinematic VR Lab will play a significant role in defining best practices for cinematic VR by collaborating with the creative talent at the USC School for Cinematic Arts, while encouraging other creatives to tell stories through cinematic VR. As this is the beginning, the Jaunt Cinematic VR Lab at USC School of Cinematic Arts will jostle boundaries, defining the vocabulary and design storytelling that audiences will embrace.