Things to Know Before Choosing an Adaptive Learning Technology
Adaptive Learning Program helps educators in tailored instruction which also optimizes the overall learning experience of the students
FREMONT, CA: Adaptive learning, also referred to as adaptive teaching, is a method of instruction that uses computer algorithms to check on how the learner interacts with the system, and deliver resources and learning activities depending upon individual needs. Today, Adaptive Learning Programs (ALPs) are widely used in distance learning, educational game design, and learning management system to teach and train students more effectively.
One of the critical benefits of ALPs is their aptitude to personalize learning. Advancement in ALP’s helpful feedback loops helps in the use of blended learning environments where students can track their learning. Furthermore, the feedback loops also help pupils to develop self-monitoring abilities and completely immerse in the learning method; the same view also supports teachers in understanding student progress and performance. Teachers can even recognize learners that are unable to make adequate progress and who are in danger for poor outcomes. By fully understanding each student’s growth, the educators can respond accordingly to every student.
Some ALPs distribute content to different speeds and do not allow educators to customize the learning process or provide effortless assessments. So, it is essential to keep a few tips in mind before considering different ALP options.
• An ALP should let teachers change the sequence of the curriculum to develop every student’s learning experience.
• A learner should be permitted to progress only after representing mastery over the current material.
• ALPs need to be set depending on the student’s prior knowledge and help them in their growth. This step prevents struggling students from being frustrated and gifted learners from being bored.
• Students today use technology in all aspects of their lives. So, an ALP that is based on a strategy of a game can help pupils to enjoy learning and see it as a fun knowledge experience.
• An ALP should follow a live instructor and prompt learners to rethink unsuccessful strategies instead of telling them what to do next.
By Tom Farrah, CIO & SVP, Dr Pepper Snapple Group
By George Evans, CIO, Singing River Health System
By John Kamin, EVP and CIO, Old National Bancorp
By Phil Jordan, CIO, Telefonica
By Elliot Garbus, VP-IoT Solutions Group & GM-Automotive...
By Dennis Hodges, CIO, Inteva Products
By Bill Krivoshik, SVP & CIO, Time Warner Inc.
By Gregory Morrison, SVP & CIO, Cox Enterprises
By Alberto Ruocco, CIO, American Electric Power
By Sam Lamonica, CIO & VP Information Systems, Rosendin...
By Sven Gerjets, SVP-IT, DIRECTV
By Marie Blake, EVP & CCO, BankUnited
By Lowell Gilvin, Chief Process Officer, Jabil
By Walter Carvalho, VP & Corporate CIO, Carnival Corporation
By Mary Alice Annecharico, SVP & CIO, Henry Ford Health System
By Bernd Schlotter, President of Services, Unify
By Bob Fecteau, CIO, SAIC
By Jason Alan Snyder, CTO, Momentum Worldwide
By Jim Whitehurst, CEO, Red Hat
By Marc Jones, Distinguished Engineer, IBM Cloud Infrastructure