Tips to Use Gamification in a Workplace
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Tips to Use Gamification in a Workplace

By CIOReview | Saturday, November 27, 2021

Gamification strategies can be used to encourage employees to accomplish activities that help the company flourish.

Fremont, CA: Gamification in the workplace is not just a game; rather, it concentrates on gaming mechanics. This makes it easy for employees to track their personal success and encourages them to stay engaged with their organization. There are risks, and taking gamification tactics too far can have negative consequences and damage corporate objectives. Organizations must constantly assess what works best when it comes to gamification in the workplace.

Creative rewards

There's a clear distinction between rewards that work and rewards that don't. Prizes and other tangible incentives that aren't directly related to your business are ineffective. You're organizing a professional competition within a corporate setting.  Gamification rewards that are linked to professional recognition and progress are the best. These awards are also low/no-cost, and they help to link gamification to the overall business, which is crucial.

Don’t just celebrate the top performer

Even if the top 10% of participants are generating the majority of the results, if 90% of the participants are completely engaged in a program, that's a significant win. In business, gamification is all about the team. The company should not just reward the top performers, but it should also reward the participants. If not, the employees' engagement will most likely collapse.

Take a long view

Whatever the organization is attempting to gamify, it is critical that they consider the long term. It's quite easy to get people worked up, and there will always be some who enjoy competition and those who do not. When bringing gamification to the workplace, one of the most important things to avoid is getting too deep too soon. An organization must ensure that anything it does is appropriate for the intended audience and will not be a one-time event.

Tracking and reporting

Isn't it true that if something isn't tracked, it doesn't exist? This is especially true of gamification initiatives. Tracking is crucial for a variety of reasons. It enables participants to understand where they stand and how they might progress. It assists the program leader in determining whether the program is achieving the business objectives.