VR Technology to Study Moving Animals
VR technology is proving to be very effective for studying moving animals.
FREMONT, CA: How does the brain of an animal works? How do they sense and realize the physical surroundings? These questions have remained a mystery to humans. Even though the behavioral experiments by zoologists and ecologists have served to unravel the psychological reasoning of animals but the complete analysis is yet to be taken place. However, with the technological uprising, many innovative tools were being introduced to enhance and revolutionize the industrial and research-oriented functionalities. One such innovation is the Virtual reality (VR), which initiated its journey as an extended entertainment tool and now have, became a widespread phenomenon to biological researchers and industry professionals.
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With the integration of synthetic realism of VR technology in the zoological study, the researchers are now able to immerse animals into their experimental environments. Fundamentally, while undergoing an informative survey of behavioral patterns, it was extremely challenging for the biologist to control interactions. Furthermore, the task of restraining animals from shifting environmental conditions proved to affect the cognitive parameters of the test subjects. However, with virtual reality technology, the manipulations of ecological conditions become very easy and efficient. Automated real-time data gathered from VR technology elevates the behavioral analysis of any animals without compromising the conscious orientations.
Manipulated visuals with locomotor control system performed by VR technology enables the researchers to study on animal’s spatial cognition and sensory cues. Realistic visual landmarks achieved from the push of a button deescalates the cost of research. VR technology allows scientist to perform precise experiments and sensors to tracks the movements in three-dimensional spaces. The detection of micro- anomalies served due to the environmental change can disclose the psychological protocols and the unknown stimuli of various animals.
Neurological scientist and behavioral biologist believe that the applications of VR technology are bound to unravel the neurobiological data of various species, which on the further examination will assist the pharmaceutical industry to develop better drugs. Additionally, the VR technology set up perfect real-life conditions to study the anxiolytic and lethargy effects and draws a behavioral map for upcoming vet nary drug testing.