Xamarin updates its Cross-Platform Development Tools

By CIOReview | Monday, May 16, 2016
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Keith Ballinger, VP of Product, Xamarin

Keith Ballinger, VP of Product, Xamarin

FREEMONT, CA: Xamarin—a cross-platform acquired by Microsoft in February, 2016 has recently announced updates to almost all of the core features of its platform. Ever since the acquisition downloads have increased of the platform and is now available for free in a community edition. Xamarin has also started open-sourcing it’s Software Development Kits (SDKs) for different platforms like Android, iOS, and MAC under the license of MIT. As these SDKs involve command-line tools it helps the developers build applications along with Xamarin.Form. The Xamarin.Form is a cross-platform User Interface (UI) tool kit for allowing developers to easily create native UI templates that can be used in different platforms.

The improved Visual Studio centric features enable the software developers to write scripts and run test on the Xamarin Test Cloud—providing a simple way for developers and Quality Assurance engineers to script and execute tests for any native or hybrid mobile app on over 1,900 devices, without compromising on schedule. According to Keith Ballinger, VP of Product, Xamarin, “Developers select devices based on form factor, manufacturer, operating system, or market popularity, click a button, and get results back in minutes. Xamarin Test Cloud provides screenshots and video recordings for each step of a test on every device, as well as performance data and comparisons against previous runs.”

A lot of the platform’s functionality is attached with Microsoft’s development tools especially the Visual Studio. For example: iOS developers, who want to code in C #, can utilize Xamarin’s iOS Simulator right from Visual Studio on Windows. Alongside, Visual Studio/Xamarin users can now install apps to iOS devices that are plugged into the Windows machine’s USB port right from Visual Studio, also.